/***************************************************************************
 # Copyright (c) 2015-24, NVIDIA CORPORATION. All rights reserved.
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 # are met:
 #  * Redistributions of source code must retain the above copyright
 #    notice, this list of conditions and the following disclaimer.
 #  * Redistributions in binary form must reproduce the above copyright
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 #    documentation and/or other materials provided with the distribution.
 #  * Neither the name of NVIDIA CORPORATION nor the names of its
 #    contributors may be used to endorse or promote products derived
 #    from this software without specific prior written permission.
 #
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 # EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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#pragma once

#include "VectorTypes.h"
#include "ScalarJson.h"

#include "Core/Error.h"

#include <nlohmann/json.hpp>

namespace Falcor
{
namespace math
{

template<typename T, int N>
void to_json(nlohmann::json& j, const vector<T, N>& v)
{
    j = nlohmann::json::array();
    for (int i = 0; i < N; ++i)
        j.push_back(v[i]);
}

template<typename T, int N>
void from_json(const nlohmann::json& j, vector<T, N>& v)
{
    FALCOR_ASSERT(j.is_array() && j.size() == N);
    for (int i = 0; i < N; ++i)
        j[i].get_to(v[i]);
}

} // namespace math

} // namespace Falcor
